aisl aisl
aisl aisl aisl
 
aisl aisl
aisl
aisl aisl
aisl aisl

Welcome to the AISL
About the AISL

AISL History
League Rules
AISL Staff
Job Opportunities
Contact Us
Meet the teams!
AISL Team Stats
Join the AISL
Purchase Soccer Products!
AISL Official Sponsors
Secure Member Login 

 

 

 

 

Questions on our Rules & Regulations? Email us today!

AISL Rules & Regulations 2006 -2007

Rule I - Ball

Home Team shall supply minimum of 2 F.I.F.A. approved soccer balls (size #5) used in all matches and shall not be changed without authorization of the referee.

Rule II - Players

1. A match shall be played by two teams each consisting of not more than six players on the playing surface at a time, one of whom shall be the goalkeeper.

2. Game rosters must consist of a minimum of 14 players and a maximum of 18 players.

3. Substitutes during a match are unrestricted, except in the case of a player serving a penalty, and are on the fly.

4. Exiting player must be within 10 feet (3 meters) of the bench and not involved in play of the game.

5. Guaranteed substitutions for the team with possession on dead balls from out of bounds. All other restarts must be taken within 5 seconds or loss of possession.

Rule III - Equipment

1. A player shall not wear anything that is dangerous to himself or others (players/referee).

2. Uniforms will consist of numbered jerseys, shorts, socks, shin guards, and footwear. Footwear shall not have spikes, molded or otherwise.

3. The goalkeeper shall be permitted to wear long pants and colors that easily distinguishes him from other players and referees.

Rule IV - Referees

1. Home team responsible for payment of two senior field referees. League will distribute pay.

2. Referees when doing game shall be sided at opposite sides and against the boards.

3. Home team provides and pays for game operation and time clock statistician.

4. Head referee also keeps back-up time on field.

5. Either referee has discretionary power to stop game for serious injury or infraction.

Rule V - Duration of the Game

1. The game shall consist of 4 periods of 15 minutes, with a 2 to 3 minute break between periods, and a 12-20 minute break at half-time.

2. Each team will have one (45 second) time-out per half [not to carried over].

3. If the two teams are at equal scores, Team will continue to play 10 minute golden goal intervals.

Rule VI - Scoring

All goals are to be one point except any scored from beyond the red line or 45' arc, which are worth two.

Rule VII - Goalkeepers

1. May use hands within his own goalkeeper's box.

2. May distribute the ball without restriction via throw, kick, or dropkick (no three line rule).

3. After obtaining possession goalkeeper has 5 seconds to distribute ball from goalkeeper's box.

4. May not use his hands when team-mate passes the ball back.

5. Goalkeepers shall be substituted at any time

Rule VIII - Encroachment

Defending players must position themselves outside a 10' radius (3 meters) on all restarts.

Rule IX - Restarts (In and Out of Play)

1. Kickoff (start of periods and after goal scored) shall be taken from the center mark, direct kick allowed.

2. All other restarts are direct kicks.

3. Balls exiting the field of play will be restarted at point of exit. * Last two minutes of fourth quarter time will be stopped for ball out of play. * Inside of penalty box restarts are a top of penalty area (24' mark).

Rule X - Penalties

Blue Card: player must sit for two minutes during this time his team shall play short-handed for the two minutes or until opposing team scores.

Yellow Card: player must sit a mandatory five minutes, team may not replace player if opposing team scores or after the five-minute penalty has been served.

Red Card: player is ejected and must leave bench to the locker room. Team must play short handed for the mandatory five minutes.

6th Foul: If a team has committed six fouls in a period, the opposing team receives a penalty shootout. Shoot-outs will continue at 8th, 10th, 12th and so on. Another penalty shootout will occur on the twelfth foul and so on. Fouls are not carried over into the next period

Teams may ONLY play 2 down on accumulative infractions. Any more will be served consecutively.

aisl
aisl   aisl
aisl
 
recap
recap
TEAM W L PTS
Rampage 12 1 33
Excite 6 7 16
Twisters 7 6 19
Rebels 3 10 9
Revolution 2 6 6
recap
recap

aisl
aisl

Join the AISL
Mailing List!

Subscribe
Un-Subscribe
aisl
aisl
aisl aisl
© 2006 American Indoor Soccer League. All rights reserved. Website powered by NorthernLogics.